![]() Here, social gaming's ubiquitous "energy" bugged me I want to keep playing, not stop and wait an hour for my chips to recharge. This is a purely cosmetic thing but as soon as I had more than one I wanted them all and began a systematic assault. PopCap has built in a really neat little progression system whereby finishing quests (completing a slightly random number of games in a particular location) nets you new decks. What I don't like is the way the game is monetised. The app itself is very slick and comprehensible, unlike the basically dreadful Bejeweled Blitz. The humour can be quite off-kilter, something of a PopCap trademark here left in its raw state rather than carefully polished to focus-group acceptable kookiness as in Plants vs Zombies. ![]() The family-friendly sea theme is a bit weird, with its arguably phallic worm mascot seeming to represent the player. I also really like PopCap, the scrappy King of Casual, so it's not surprising that I quite enjoy Solitaire Blitz. Solitaire is a staple of Windows because it is hypnotic, relaxing, brainless and luck-driven, with just enough effort from the player required to win that it feels like there's some skill involved. I've always liked Solitaire I like playing cards in general, especially crib and anything where I can cheat like crazy and send my cousins home sulking. It's begging, isn't it? Begging for something insubstantial and low-effort, but begging nonetheless - and playing right into the dirty capitalist brainwashing marketing machine, no less. I am supposed to spam my friends, doing PopCap's marketing work for them - and I don't want to. Brenna is never, ever going to give PopCap any money for Solitaire Blitz, and has no idea if this makes her part of the problem, or the solution.
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